Getting started

Install on Mac

There is no Mac download today. Flockbay runs on Windows. The Mac release is later.

For the game itself, see the AI game maker.

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Installing

The current download is the Windows installer, from flockbay.com. There is no Mac disk image to open, and nothing to drag into Applications yet.

When the Mac release ships, it will be a signed, notarised disk image for Apple Silicon. Until then, install on Windows.

Why the download is large

Flockbay ships with its own copy of the Godot engine rather than asking you to install one. That copy is what your game runs on, and it is pinned to an exact version so that a project built today still behaves the same way later.

That is most of the size of the download. It also means the app works the moment it is installed, with nothing else to set up.

Updates

Flockbay checks for a newer build once, shortly after it opens. If there is one, you are offered it in the app; downloading, verifying and installing all happen there, and the app relaunches itself to finish.

There is no background polling. If you want to check between launches, there is a "Check for updates…" item in the app menu.

The update is a full package rather than a patch, so it is a large download. If it fails, the app says "Update could not download" and offers Try again — nothing in your projects is touched either way.