Flockbay is free on your own AI: you pay the company that runs your model, and Flockbay nothing.

By Eduardo Orellana · Updated

Flockbay is free, and so is its AI: every account gets free AI each day on the hosted model, called Demo. When the free usage for the day runs out, it comes back the next day. You can also build on your Claude plan (Pro or Max) or your ChatGPT account (any plan, Free included) in the app, your own agent over MCP, or your own API key, and you pay the company that runs your model, never Flockbay. The download, the editor, Play and export are free. Pictures and sound run on the free AI. A 3D model uses your own Tripo key. Flockbay has no paid plans. Windows today. The engine is the official Godot release. The download is free and so is the app. Flockbay is free on your own AI: your Claude or ChatGPT plan, your own agent, or an API key.

What it costs

The download is free. The platform — the editor, the builder, Godot, playing and exporting — is free, whichever AI builds.

The AI is free. Every account gets free AI each day on the hosted model, called Demo. When the free usage for the day runs out, it comes back the next day. You can also build on your Claude plan, Pro or Max, or your ChatGPT sign-in on any plan, Free included, in the app; your own agent over MCP; or your own API key for OpenAI or Anthropic. You pay that company, never Flockbay. Flockbay has no paid plans.

There is no team plan, no per-seat pricing and no enterprise tier, because this is a desktop app that one person sits in front of.

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What the AI costs, and who you pay

Flockbay writes the GDScript for your game through a model that runs over the network. On Demo, that model is the hosted one, free each day. On your own AI, the model is yours: your Claude plan, your ChatGPT plan, your API account, or whatever your own agent runs on, and what it costs is between you and that company. Flockbay builds from a library of ready-made objects, or with Godot's own shapes.

It is not a licence to the engine. Godot is open source and free, and a copy of it ships inside the app. Nobody is renting you a renderer.

Storage comes with the account. Your game is a folder on your own disk, and it stays one. A copy is also kept in your Flockbay account, with 1 GB of room, counting each file once however many of your games use it. You can switch it off per game, and it is a convenience rather than a backup guarantee, so keep your own copies of anything you cannot afford to lose.

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Nothing is held back

The builder, the engine, and everything you do with your hands. There is no larger world, higher resolution or export button waiting behind a payment.

The usual shape in this market is a free tier that is really a demo of the engine. This one is the other way around: the engine is free, and the AI is free.

Connecting your own AI is a decision about which model builds your project, not a decision about what kind of game you are allowed to make.

Privacy is not a paid extra. Summer Engine lists “Private projects and assets” among the features of its $20 plan. Every Flockbay project is private: no other creator can open it unless you invite them.

What decides what the AI costs you

How much of the work you hand over. Building by hand uses no AI at all, and which hand work that is depends on the question a new project asks before it makes anything: 2D or 3D. In a 3D world it is sculpting terrain, drawing a lake, setting the weather and the time of day, placing buildings and characters. In a flat one it is dragging to say which cells are ground and putting sprites at the position, turn and size you want them. Either way it is you working on your own machine, and it costs nothing. What uses the AI, Demo or your own, is asking Flockbay for behaviour.

There is one habit that costs more than any choice of model, which is asking for the same thing eight times in slightly different words and hoping one version lands. Deciding what you want, asking once, playing the result and then saying precisely what is wrong is both cheaper and faster. Nothing in the app enforces that. It is just how the arithmetic works.

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Costs that are not ours

Your computer. The game runs on your hardware, so how large and busy a world you can build is bounded by the machine far more than by anything else.

A store, if you take the game to one. Putting a game on Steam has its own costs, and the app itemises them at the point you submit rather than quoting them on a page like this, because they come from the current schedule and not from something written months earlier.

Flockbay has no paid plans. If a plan is already on the account, the refunds page says how cancelling works and who to write to about a charge.

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Questions

Is Flockbay free?
Yes. Every account gets free AI each day on the hosted model, called Demo, and it comes back the next day. You can also build on your Claude plan or any ChatGPT plan in the app, your own agent over MCP, or your own API key.
Is there a paid plan?
No. Flockbay has no paid plans.
Is there a team, per-seat or enterprise plan?
No. Flockbay is for one person on one desktop app.
Do I need a card to start?
No. The download and the AI are free.
Is it a subscription or a one-off purchase?
Neither. Flockbay has no paid plans. On your own Claude or ChatGPT, what the AI costs is paid to the company that runs it. If a plan is already on the account, Billing is where you cancel it.
What do I need to start?
The download and a free Flockbay account. Then connect your own AI: build with your Claude plan, sign in with ChatGPT, connect your own agent, or paste an API key.
Can I pick which AI model builds my game?
Yes. Demo is the hosted model. On your Claude plan you pick among the models Claude Code offers your account; with ChatGPT connected, among your ChatGPT account’s models; with an API key, any model it reaches. The choice is per chat.