Survival game templates
Survival templates are a need that ends the session if you ignore it. They differ in whether you answer by building, by leaving, or by changing the ground.
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The need has a clock
Crafting survival is one resource, one recipe, one need. Don't Starve (Klei Entertainment, 2013) puts the need on a clock. Subnautica (Unknown Worlds, 2018) puts it under you. If the recipe does not change how long you live, it is a trophy. Base-building survival spends the recipe on a wall. Valheim (Iron Gate, 2021) is the night. A wall that does not change the raid is decoration.
Zombie survival names the raid. Project Zomboid (The Indie Stone, 2013) is the week. One house and a slow horde. A horde that dies off-screen is not a test. Post-apocalyptic survival replaces the horde with a choice about a person. This War of Mine (11 bit studios, 2014) is that choice. If you come home richer and nobody is worse, you skipped it. Extraction survival lets you lose what you found. Escape from Tarkov (Battlestate Games, 2017) is an exit, not a base. Open-world survival craft refuses to end the trip. Rust (Facepunch Studios, 2018) is the other player. One biome and one danger before you add a second postcard.
Or the ground is the toy
A voxel sandbox is dig and place. Minecraft (Mojang, 2011) adds the night so the hole has a reason. A building sandbox aims the same two actions at a shape. Terraria (Re-Logic, 2011) is the side view of this idea: ore as a ladder, not a first-person hole. Do not force that one into 3D because the category usually is. Space survival moves the need into fuel. Astroneer (System Era Softworks, 2019) is the tether. One ship, one tank. A physics sandbox does not have a need, which is why it sits awkwardly here. Garry's Mod (Facepunch Studios, 2006) is the toy. Add hunger only if you meant to leave for crafting survival.
The AI survival game maker and the survival game maker are the need and the night. A block you place is the AI voxel game maker. A world that is mostly a toy is a sandbox template, not a harder survival one.
Every template in this genre
Every build and style in this genre
- Base-building survival template: build it step by step
- Building sandbox template: build it step by step
- Crafting survival template: build it step by step
- Extraction survival template: build it step by step
- Open-world survival craft template: build it step by step
- Physics sandbox template: build it step by step
- Post-apocalyptic survival template: build it step by step
- Space survival template: build it step by step
- Minecraft style template
- Terraria style template
- Voxel sandbox template: build it step by step
- Zombie survival template: build it step by step
Start from this template in the Flockbay app
Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.
