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Colony sim template

Three people, a job each, and an event that makes those jobs collide. RimWorld (Ludeon Studios, 2018) is the disaster with a sense of humour. Dwarf Fortress (Bay 12 Games, 2006) is the disaster with a history. Oxygen Not Included (Klei Entertainment, 2019) makes the disaster a gas. Colonists who cannot fail are a chore list. The AI city builder maker is the place. The AI strategy game maker is the priority list. Neither starts with a person who has a mood.

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What makes a colony sim

Colony sim: you manage a group of people who have needs and minds of their own.

The games that set the standard are RimWorld (Ludeon Studios, 2018), Dwarf Fortress (Bay 12 Games, 2006) and Oxygen Not Included (Klei Entertainment, 2019).

What the template starts with

The colony sim template starts with three colonists, one need each and one event. That is the smallest version of the loop that defines the genre: assign work, meet needs, weather the event.

What to change first

Give two colonists the same urgent job and not enough time. Someone should go hungry, flood a pipe, or miss the raid. If the schedule absorbs it, the event was too polite.

2D or 3D

The colony sim template starts in 2D.

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