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Anti-gravity racer template

The road leaves the ground, and touching a wall is how you lose, not how you steer. Wipeout (Psygnosis, 1995) and F-Zero GX (Amusement Vision, 2003) are speed that does not forgive a scrape. Redout 2 (34BigThings, 2022) is the later craft. A grip model from a sim will feel broken because it is the wrong car. The AI racing game maker and the AI racing maker are the corner. Boost is this template's throttle.

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What makes an anti-gravity racer

Anti-gravity racer: very fast racing in hovering craft on futuristic tracks.

The games that set the standard are Wipeout (Psygnosis, 1995), F-Zero GX (Amusement Vision, 2003) and Redout 2 (34BigThings, 2022).

What the template starts with

The anti-gravity racer template starts with one track loop and one craft with boost. That is the smallest version of the loop that defines the genre: boost, brake into corners, race.

What to change first

Run one lap where a wall tap kills your speed and a clean line does not. If both feel the same, you imported a touring car. Do not add a weapon to hide that.

2D or 3D

The anti-gravity racer template starts in 3D.

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Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.

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