KAIJECT makes the kaiju the dungeon you drill yourself
3 min read
Most shooters hand you a map. KAIJECT hands you a living body and a drill, and the route through it is whatever you cut.
The dungeon is the monster
The pitch is one action: you land on a giant kaiju, drill through it, and try to reach the organs that keep it standing. The level is not a corridor someone laid out. It is meat, and the path is the hole you make.
Shooters usually separate the gun from the geography. You shoot the things in the room, and you walk the floor the designer put under them. KAIJECT collapses those jobs. The same tool that fights is the tool that opens the next space, so "where do I go" and "what do I do" are the same question.
That only works if the body answers back. Destroy an organ and the creature is supposed to change how it behaves — a new route, a weaker limb, a hazard that was not there a moment ago. A drill that only makes tunnels is mining with a skin on. A drill that rewires the thing you are inside is a system.
A tool that does more than one job
We wrote about this in the genius of Prey's Gloo Cannon — the memorable tools are the ones that cover combat, traversal, and improvisation without growing a second button. The drill here is being asked to do that work inside a body instead of a space station.
If the organs are actually a system, not a boss-health bar wearing viscera, then cutting one is closer to the rise of the systemic game than it is to a damage sponge. You are not emptying a meter. You are changing how the rest of the creature works, and then you have to live in the result.
A versatile verb, as in the secret of Mario's jump, is one action that resolves differently depending on where and why you use it. A drill that is a door, a weapon, and a resource gatherer is that idea with a messier material. The bet is whether it stays interesting once the novelty of being inside a kaiju wears off.
What you actually get
KAIJECT is by Gryphon's Nest, self-published, listed as Coming soon on Windows. Indie and Simulation, single-player, with achievements and full controller support. English plus twelve other languages on the store.
The listed loop is drill, gather, upgrade, destroy organs. That is a small set, which is the right size if the body is doing the rest of the work. A voxel kaiju dies the moment the insides become a reskinned cave; it lives if every organ you ruin is still a decision about the creature, not just a loot room.
If the appeal is being stuck inside the thing that is trying to eat the world, CHEW YOUR FOOD is the other one on this list — you are already in the stomach, and part of the camera belongs to it. KAIJECT lets you carve your own paths.
Keep reading
- The Genius of Prey's Gloo Cannon
- The Rise of the Systemic Game
- The Secret of Mario's Jump
- CHEW YOUR FOOD
- Project Ants makes an ant the size of a Metroidvania
One game at a time, with the mechanic that makes it interesting.
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