Definitions
8 pages.
- AI game maker vs game engine: the difference
A game engine is the software that runs a game. An AI game maker is an interface for building one without writing code. Most tools are both, and the distinction matters.
- What is a no-code game engine?
A no-code game engine lets you build a game without writing scripts. There are three ways tools achieve that, and they have very different ceilings.
- What is an AI game engine?
An AI game engine is a game engine with a layer that lets a language model build the game. The engine part is conventional. Definition, boundaries, and examples.
- What is an AI game maker?
An AI game maker is a tool that turns plain-language descriptions into a working game, aimed at people who do not write code. What the term covers and what it does not.
- What is GDScript?
GDScript is the scripting language built into Godot. It looks like Python but is not Python. What it is for, how it differs, and when to use C# instead.
- What is Godot?
Godot is a free, open source game engine for 2D and 3D games. How it is structured, what it is good and bad at, and how it compares to Unity and Unreal.
- What is MCP for game development?
MCP is an open protocol that lets an AI agent use external tools. In game development it means an agent can operate an engine instead of only writing files.
- What is vibe coding?
Vibe coding means describing what you want to a language model and accepting the code without reading it. Where the method works, where it fails, and why.