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Pokémon style template

Pokémon (Game Freak, 1996) is catch, raise and battle, organised by a type chart where water beats fire and fire beats grass.

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What makes Pokémon distinctive

Every new creature is an answer to a problem your team already has.

What the template starts with

The Pokémon style template starts with three creatures, a three-way type chart and one trainer battle.

Catch, raise, battle, and a type you can say: water beats fire. Pokémon (Game Freak, 1996) organised a whole sport around that sentence. Three creatures is enough. A hunt where you carve one boss and leave is the other style on this template. Stay in 2D until the type rule is visible in the battle, not in a wiki.

What to change first

Win one battle because of type and lose one because you ignored it. If both feel the same, the chart is trivia. The AI monster collector game maker is the catch.

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Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.

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