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Physics platformer template

The miss is a recovery, not a respawn. Getting Over It with Bennett Foddy (Bennett Foddy, 2017) is a hammer and a fall you earned. Human: Fall Flat (No Brakes Games, 2016) is a body that does not grip. Tune friction before you add a checkpoint, or the checkpoint becomes the game. The AI platformer maker and make a platformer with AI are the family. The weight is what they do not start with.

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What makes a physics platformer

Physics platformer: platforming where momentum, weight and physics are the challenge.

The games that set the standard are Getting Over It with Bennett Foddy (Bennett Foddy, 2017), Human: Fall Flat (No Brakes Games, 2016) and Snake Pass (Sumo Digital, 2017).

What the template starts with

The physics platformer template starts with one climb where momentum carries you. That is the smallest version of the loop that defines the genre: push, swing, balance, recover.

What to change first

Climb once cleanly and once after a slip. If the slip resets you, you built a precision platformer. If the slip cannot be recovered, you built a pit.

2D or 3D

The physics platformer template starts in 3D.

Related templates

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Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.

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