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Moonlit detective RPG template

A night-time detective story with role-playing growth: you question people, gather clues and improve your skills as the case unfolds.

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What a moonlit detective rpg is

Disco Elysium (ZA/UM, 2019) showed how far a detective RPG built on conversation can go.

What the template starts with

The Moonlit detective RPG template starts with one crime scene at night, three witnesses and one skill that reveals more.

A case at night, questions, clues, and a skill that improves because you worked the case, not because you grind a field. It is a detective first and a role-playing game second. One scene, three clues, one skill that changes a later question. 2D is enough. A combat level that never changes a conversation has wandered in from another template.

What to change first

Let the improved skill add a question you could not ask before, not a damage number. If the night can be solved with the skill still at zero, the growth is a costume. The AI visual novel maker is the testimony. Story to game is the question becoming a scene.

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