Psychological horror template
A hallway that is not the same hallway when you turn around. Silent Hill 2 (Konami, 2001) makes the change about a person. Layers of Fear (Bloober Team, 2016) makes the hallway the whole plot. If you announce the change with a caption, you have a tour. Make a horror game with AI and the AI horror game maker are the wider build. Doubt is the mechanic here.
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What makes a psychological horror
Psychological horror: fear from the mind: unreliable places, memories and perceptions.
The games that set the standard are Silent Hill 2 (Konami, 2001), Layers of Fear (Bloober Team, 2016) and Doki Doki Literature Club (Team Salvato, 2017).
What the template starts with
The psychological horror template starts with one hallway that changes each time you look back. That is the smallest version of the loop that defines the genre: explore, notice the change, doubt what you saw.
What to change first
Change one object the player already looked at, and nothing else. If they do not notice, the object was never important. If they notice only because of a sound sting, the picture was not doing the work.
2D or 3D
The psychological horror template starts in 3D.
Related templates
Start from this template in the Flockbay app
Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.
