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Open-world adventure template

A field and one landmark you can see from where you start. The Witcher 3 (CD Projekt Red, 2015) and Ghost of Tsushima (Sucker Punch Productions, 2020) both spend the opening teaching you to walk toward the thing. If the landmark is a question mark on a map you cannot see in the world, you skipped the template. The AI open world game maker is that walk. The AI adventure game maker is the tool-and-lock version.

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What makes an open-world adventure

Open-world adventure: a large world you can explore freely, with the story and side quests spread through it.

The games that set the standard are The Witcher 3: Wild Hunt (CD Projekt Red, 2015), Ghost of Tsushima (Sucker Punch Productions, 2020) and Red Dead Redemption 2 (Rockstar Games, 2018).

What the template starts with

The open-world adventure template starts with a small field with one landmark worth walking to. That is the smallest version of the loop that defines the genre: see a landmark, travel, discover, return.

What to change first

Walk to the landmark with nothing else in the field. If the walk is boring, the distance is wrong or the landmark is not readable, and a side quest will not repair either.

2D or 3D

The open-world adventure template starts in 3D.

Related templates

Start from this template in the Flockbay app

Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.

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