Immersive sim template
One guarded room, two ways in, and a mess you make when both plans fail. Deus Ex (Ion Storm, 2000) is the structure. Prey (Arkane Studios, 2017) is a room that remembers the mess. If there is a correct door, delete it or stop calling this a simulation. Stealth is part of it, so the AI stealth game maker helps, and the AI adventure game maker is the broader door.
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What makes an immersive sim
Immersive sim: systems-driven worlds where problems have many solutions.
The games that set the standard are Deus Ex (Ion Storm, 2000), Dishonored (Arkane Studios, 2012) and Prey (Arkane Studios, 2017).
What the template starts with
The immersive sim template starts with one guarded room with two different ways in. That is the smallest version of the loop that defines the genre: observe, plan, improvise when it goes wrong.
What to change first
Enter the room three ways: past the guard, above the guard, and by a mistake that still gets you the objective. If the third try loads a fail screen, you built a stealth corridor.
2D or 3D
The immersive sim template starts in 3D.
Related templates
Start from this template in the Flockbay app
Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.
