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ProtonScatter and Godot 4.7.2

By HungryProton, on the Godot Asset Store. Checked by Flockbay on the Godot the app ships; facts as of 18 October 2026.

Does it work on Godot 4.7?

ProtonScatter 4.2.0 loads on Godot 4.7.2. Our check copies the release into an empty Godot 4.7.2 project, enables it and runs the project headless, then reads what Godot prints. This release loaded with no script or engine errors.

Loading cleanly is the first thing a plugin has to do, not the last: it says nothing about every feature in your project. It does mean the plugin parses and starts on this version of Godot.

What the release contains

Release checked
4.2.0, released 28 July 2026
Publisher
HungryProton
Licence
MIT
Minimum Godot
4.4
Size
10.2 MB
Code
83 GDScript files
Installs into
addons/proton_scatter
Store tags
3D, Level Design, Scatter

Classes it adds (11)

  • ProtonScatterCache
  • ProtonScatterCacheResource
  • ScatterBaseModifier
  • ProtonScatter
  • ProtonScatterItem
  • ProtonScatterShape
  • ProtonScatterBaseShape
  • ProtonScatterBoxShape
  • ProtonScatterPathShape
  • ProtonScatterSphereShape
  • ProtonScatterModifierStack

Get it

The listing is on the Godot Asset Store, and the source is at codeberg.org. In the Flockbay app, the Plugins panel finds Asset Store plugins that fit your game and checks each one against it before it installs.

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