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Physics Placer and Godot 4.7.2

By Syrsly, on the Godot Asset Store. Checked by Flockbay on the Godot the app ships; facts as of 18 October 2026.

Does it work on Godot 4.7?

Physics Placer v1.0.0 loads on Godot 4.7.2. Our check copies the release into an empty Godot 4.7.2 project, enables it and runs the project headless, then reads what Godot prints. This release loaded with no script or engine errors.

Loading cleanly is the first thing a plugin has to do, not the last: it says nothing about every feature in your project. It does mean the plugin parses and starts on this version of Godot.

What the release contains

Release checked
v1.0.0, released 7 September 2026
Publisher
Syrsly
Licence
MIT
Minimum Godot
4.7.1
Size
47 KB
Code
13 GDScript files
Installs into
addons/physics_placer
Store tags
3D, Level Design, Physics, Placement, Editor Tool

Classes it adds (12)

  • PPBaker
  • PPSettings
  • PPSim
  • PPUtils
  • PPDragger
  • PPDropper
  • PPGunner
  • PPShooter
  • PPSprayer
  • PPTool
  • PPTosser
  • PPDock

Get it

The listing is on the Godot Asset Store, and the source is at github.com. In the Flockbay app, the Plugins panel finds Asset Store plugins that fit your game and checks each one against it before it installs.

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