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Metroidvania System and Godot 4.7.2

By KoBeWi, on the Godot Asset Store. Checked by Flockbay on the Godot the app ships; facts as of 18 October 2026.

Does it work on Godot 4.7?

Metroidvania System 1.6 did not load in our check on Godot 4.7.2. Our check copies the release into an empty Godot 4.7.2 project, enables it and runs the project headless, then reads what Godot prints. Godot reported:

Failed to load script "res://addons/MetroidvaniaSystem/Template/Scripts/MetSysGame.gd" with error "Compilation failed".

That is one automated check in an empty project, not a verdict on the plugin in yours. Some plugins expect a setup step, another plugin or an autoload of their own before they load; check the plugin's own instructions and issue tracker, and try it in a copy of your project.

What the release contains

Release checked
1.6, released 28 November 2025
Publisher
KoBeWi
Licence
MIT
Minimum Godot
4.5
Size
918 KB
Code
43 GDScript files
Installs into
Extensions/ModernMap/addons/MetroidvaniaSystem, addons/MetroidvaniaSystem
Autoloads it registers
MetSys
Store tags
2D, Framework

Classes it adds (4)

  • FogOfMystery
  • MapTheme
  • MapView
  • MetroidvaniaSystem

Get it

The listing is on the Godot Asset Store, and the source is at github.com. In the Flockbay app, the Plugins panel finds Asset Store plugins that fit your game and checks each one against it before it installs.

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Related plugins

Every plugin we checked