Godot Asset Placer and Godot 4.7.2
By Roman Levinzon, on the Godot Asset Store. Checked by Flockbay on the Godot the app ships; facts as of 18 October 2026.
Does it work on Godot 4.7?
Godot Asset Placer 1.6.0 loads on Godot 4.7.2. Our check copies the release into an empty Godot 4.7.2 project, enables it and runs the project headless, then reads what Godot prints. This release loaded with no script or engine errors.
Loading cleanly is the first thing a plugin has to do, not the last: it says nothing about every feature in your project. It does mean the plugin parses and starts on this version of Godot.
What the release contains
- Release checked
- 1.6.0, released 25 August 2026
- Publisher
- Roman Levinzon
- Licence
- MIT
- Minimum Godot
- 4.4
- Size
- 170 KB
- Code
- 89 GDScript files
- Installs into
- addons/asset_placer
- Store tags
- 3D, GDScript, Level Design, Asset Management
Classes it adds (76)
And 16 more.
Get it
The listing is on the Godot Asset Store, and the source is at github.com. In the Flockbay app, the Plugins panel finds Asset Store plugins that fit your game and checks each one against it before it installs.
