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Foundation for Steamworks and Godot 4.7.2

By Heathen Engineering, on the Godot Asset Store. Checked by Flockbay on the Godot the app ships; facts as of 18 October 2026.

Does it work on Godot 4.7?

Foundation for Steamworks v1.64.14 did not load in our check on Godot 4.7.2. Our check copies the release into an empty Godot 4.7.2 project, enables it and runs the project headless, then reads what Godot prints. Godot reported:

Parse Error: Could not resolve external class member "editor". (res://addons/FoundationSteamworks/editor/SteamGameExportPlugin.gd:49)

That is one automated check in an empty project, not a verdict on the plugin in yours. Some plugins expect a setup step, another plugin or an autoload of their own before they load; check the plugin's own instructions and issue tracker, and try it in a copy of your project.

What the release contains

Release checked
v1.64.14, released 12 October 2026
Publisher
Heathen Engineering
Licence
Apache 2.0
Minimum Godot
4.7
Size
31.0 MB
Code
10 GDScript files, 23 C# files
Installs into
addons/FoundationSteamworks
Store tags
Steam, SteamOS, SteamDeck, Steamworks

Classes it adds (8)

  • SteamGameplayTagProviders
  • SteamLogGates
  • SteamAutoloadSetup
  • SteamSettingsIO
  • SteamGameExportPlugin
  • SteamGameCodeGenerator
  • SteamworksSettingsDock
  • SteamServerDefaultsPanel

Get it

The listing is on the Godot Asset Store, and the source is at codeberg.org. In the Flockbay app, the Plugins panel finds Asset Store plugins that fit your game and checks each one against it before it installs.

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