Flockbay Terms of Service
Last updated: 2026-07-07
1. Who we are
These Terms of Service ("Terms") are an agreement between you and 9560-9970 Québec inc., a company based in Montréal, Québec, Canada and doing business as Flockbay ("Flockbay", "we", "us"). Flockbay is the company brand and product platform behind the Service.
By creating an account, accessing, or using the Service, you agree to these Terms. If you do not agree, do not use the Service.
2. What Flockbay does
Flockbay helps you build and manage game projects with AI-assisted tools, previews, project history, and supported export paths. The Service may create, edit, process, preview, store, or analyze project files, prompts, messages, assets, screenshots, logs, configuration files, and related project materials when needed to provide features you request.
Flockbay is not a work-for-hire studio, publisher, asset marketplace, legal adviser, tax adviser, licensing adviser, store-submission service, or guarantee of commercial success. You are responsible for your game, your content, your choices, and your use of anything created with or processed by the Service.
The Service may be limited, invite-only, pre-release, experimental, or in beta. Features, limits, availability, pricing, and supported export paths may change over time.
3. Eligibility, accounts, and security
Flockbay is not directed to children. You must be at least 18 years old and old enough to enter into a binding contract where you live to create an account or use the Service.
If you use the Service on behalf of a company, organization, or other entity, you confirm that you have authority to accept these Terms for that entity.
You are responsible for keeping your account secure and for all activity under your account, organization, or workspace. You must not share access in a way that bypasses payment, security, usage limits, or account controls. Tell us promptly if you believe your account has been compromised.
If we learn or reasonably believe that you do not meet these eligibility requirements, or that your account is being used in a way that creates legal, security, payment, trust, or operational risk, we may suspend or terminate your account and delete or restrict access to associated content.
4. Your content and licensing responsibilities
You are responsible for making sure you have the legal right to upload, import, reference, request, use, modify, combine, distribute, monetize, and ship anything you provide to or use with the Service. This includes game ideas, prompts, source files, code, plugins, tools, add-ons, scripts, assets, models, textures, characters, fonts, music, sound effects, images, videos, third-party libraries, trademarks, names, likenesses, and reference materials.
You must not use the Service to copy, import, recreate, or distribute content unless you have the rights and permissions needed for that use. You are responsible for checking and following all licenses and third-party terms that apply to your project, including open-source licenses, asset-store licenses, AI-provider terms, game-engine terms, plugin terms, tool terms, attribution requirements, commercial-use restrictions, redistribution limits, and source-availability obligations.
Flockbay may help detect or surface license information, but we do not verify ownership, clear rights, interpret licenses, purchase rights for you, or promise that any content, plugin, source, asset, tool, output, or project is safe for commercial use.
You are also responsible for how your game is designed, assembled, built, tested, distributed, monetized, and used, including any legal or licensing consequences of combining Flockbay outputs with third-party materials.
5. Your content remains yours
You retain ownership of the content you create or provide, subject to any rights held by third parties.
To operate the Service, you grant Flockbay a limited, non-exclusive, worldwide license to host, store, process, transmit, display, reproduce, modify, and create technical derivatives of Your Content only as needed to provide, secure, debug, maintain, and improve the Service and the features you request.
This license does not transfer ownership of Your Content to us.
6. AI outputs and project results
AI-assisted outputs can be wrong, incomplete, similar to existing works, legally risky, unsafe, low quality, or unsuitable for your intended use. You are responsible for reviewing, testing, verifying, editing, and clearing all outputs before using, publishing, selling, sharing, or shipping your game.
We do not guarantee that the Service will create a finished game, a commercially successful game, a best-selling game, an AAA-quality game, a platform-compliant game, a non-infringing game, or a game that meets any particular quality bar, performance target, revenue target, review score, store requirement, or business outcome.
Any marketing, examples, demos, screenshots, benchmarks, or product descriptions are illustrative only. They are not promises about what your project will achieve.
Flockbay is not responsible for the work you put together, the games you build, or any legal, business, platform, licensing, distribution, or commercial consequences arising from your project.
7. Third-party services, providers, and platforms
The Service may work with third-party products and services, including authentication providers, payment providers, hosting providers, analytics providers, AI providers, game engines, plugins, tools, asset sources, distribution platforms, and other software or services.
You are responsible for complying with the terms, policies, licenses, and usage limits of any third-party services or materials you use with Flockbay. We are not responsible for third-party products, services, content, outages, pricing, policy changes, licensing decisions, output restrictions, or legal claims.
If you use AI-powered features, prompts, project context, tool results, and related content may be sent to applicable AI providers under their terms and privacy policies. AI providers may process requests through their own systems, and similar or identical outputs may be produced for other users.
If you publish, export, sell, distribute, stream, monetize, or submit your game through Steam, Epic Games Store, itch.io, console platforms, app stores, payment providers, ad networks, ratings boards, publishers, or other third parties, you are responsible for those third parties' rules, review processes, fees, taxes, age ratings, consumer disclosures, privacy obligations, and compliance requirements.
8. Fees and paid features
Some features may require payment. Pricing, plans, usage limits, trials, renewals, automatic renewal terms, cancellation terms, and included features are presented in-product or at checkout.
Billing may be processed by a third-party payment provider. You agree to pay applicable fees, taxes, and charges. If a plan renews automatically, you authorize recurring charges until you cancel. If checkout presents a free or discounted trial, the trial may convert to a paid plan at the end of the trial period unless you cancel before the conversion date.
You can cancel paid features through the account, checkout, or payment-provider flow made available for that plan. Unless required by law or expressly stated in-product or at checkout, cancellation takes effect at the end of the current billing period and fees are non-refundable.
We may change pricing, plans, usage limits, and feature availability prospectively. Nothing in these Terms limits any non-waivable consumer rights you may have under applicable law.
9. Flockbay service, engine, model, trademarks, and feedback
Flockbay and its licensors own the Service, including Flockbay software, systems, interfaces, designs, workflows, models, prompts, documentation, trademarks, and other proprietary materials, except for Your Content and third-party materials.
Director 1 is Flockbay's trademark for its chat model. Stage Engine is Flockbay's trademark for its proprietary game engine. You may not use Flockbay, Director 1, Stage Engine, or other Flockbay names, marks, logos, or product names except to identify the Service or your use of the Service in a truthful, non-misleading way.
Subject to these Terms, we grant you a limited, non-exclusive, non-transferable, revocable right to use the Service for your own game-development purposes.
You must not reverse engineer, decompile, copy, resell, sublicense, scrape, overload, bypass, or misuse the Service, except where such restriction is prohibited by law. You must not use the Service to build a competing service, extract proprietary materials, evade usage limits, or interfere with the Service.
If you send us ideas, suggestions, comments, or other feedback, you allow us to use that feedback without restriction or compensation to you.
10. Acceptable use
You agree not to misuse the Service. You must not use the Service to:
- violate laws or third-party rights;
- infringe copyrights, trademarks, privacy rights, publicity rights, trade secrets, or other rights;
- upload, import, request, create, distribute, or monetize content you do not have the legal right to use;
- upload malware or harmful code;
- attempt unauthorized access to systems, accounts, files, or data;
- bypass security, billing, rate limits, content restrictions, or access controls;
- abuse, harass, exploit, threaten, or harm others;
- create, request, upload, or distribute child sexual abuse material, sexual content involving minors, non-consensual intimate content, or content that exploits minors;
- create or distribute unlawful, deceptive, fraudulent, or harmful content;
- use the Service for spam, scams, credential theft, vulnerability exploitation, or other abusive automation; or
- materially degrade, disable, or overload the Service.
We may remove, block, disable, or report content or projects, and may suspend, terminate, or permanently ban accounts, if we believe content being created, uploaded, imported, requested, shared, exported, or distributed through the Service is illegal, infringes copyright or other rights, violates licenses, or otherwise breaks these Terms.
We may also suspend, limit, or terminate access if we believe your use creates legal, security, safety, trust, payment, or operational risk.
11. Copyright and IP complaints
If you believe content available through the Service infringes your copyright, trademark, or other rights, contact us at [email protected] with:
- your physical or electronic signature;
- identification of the work or right you claim was infringed;
- identification of the material you believe is infringing and where it appears;
- your name, mailing address, email address, and phone number;
- a statement that you have a good-faith belief that the disputed use is not authorized by the owner, its agent, or the law; and
- a statement that the information in your notice is accurate and that you are the owner or authorized to act for the owner.
We may remove or disable access to content, forward notices to affected users, request more information, and terminate repeat infringers where appropriate.
12. Privacy
Our Privacy Policy explains how we collect, use, and share information when you use the Service. By using the Service, you also acknowledge the Privacy Policy.
13. Project backups and availability
Game development involves risk. You are responsible for keeping backups and records for your project. The Service may be unavailable, delayed, changed, interrupted, limited, suspended, or discontinued. We do not guarantee that any project, file, preview, export, log, snapshot, or output will always be available or recoverable.
You should not rely on the Service as your only copy of a project or as a guaranteed path to complete, publish, sell, or maintain a game.
14. Suspension and termination
You may stop using the Service at any time. We may suspend or terminate access if we reasonably believe you violated these Terms, created risk for us or others, failed to pay required fees, or must be restricted for legal or compliance reasons.
Some sections of these Terms survive termination, including content rights, licensing responsibility, payment obligations, ownership rights, feedback rights, disclaimers, limitation of liability, indemnification, copyright complaint handling, and dispute-related provisions.
15. Disclaimers
THE SERVICE IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY LAW, WE DISCLAIM ALL WARRANTIES, WHETHER EXPRESS, IMPLIED, OR STATUTORY, INCLUDING WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, AVAILABILITY, SECURITY, ACCURACY, AND QUIET ENJOYMENT.
WE DO NOT WARRANT THAT THE SERVICE OR ANY OUTPUT WILL BE ERROR-FREE, UNINTERRUPTED, SECURE, LEGALLY COMPLIANT, COMMERCIALLY USABLE, ORIGINAL, NON-INFRINGING, HIGH QUALITY, OR SUITABLE FOR YOUR PURPOSES.
FLOCKBAY DOES NOT PROVIDE LEGAL, TAX, ACCOUNTING, PUBLISHING, STORE-SUBMISSION, LICENSING, OR PROFESSIONAL ADVICE.
16. Limitation of liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, FLOCKBAY AND ITS AFFILIATES, OFFICERS, EMPLOYEES, CONTRACTORS, LICENSORS, AND SERVICE PROVIDERS WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR FOR LOSS OF PROFITS, REVENUE, GOODWILL, DATA, CONTENT, PROJECTS, BUSINESS OPPORTUNITY, OR BUSINESS INTERRUPTION, EVEN IF WE HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
TO THE MAXIMUM EXTENT PERMITTED BY LAW, OUR TOTAL LIABILITY FOR ANY CLAIM RELATING TO THE SERVICE OR THESE TERMS WILL NOT EXCEED THE GREATER OF 100 USD OR THE AMOUNT YOU PAID TO US FOR THE SERVICE IN THE 12 MONTHS BEFORE THE EVENT GIVING RISE TO THE CLAIM.
Nothing in these Terms excludes or limits liability that cannot be excluded or limited under applicable law.
17. Indemnification
You agree to defend, indemnify, and hold harmless Flockbay and its affiliates, officers, employees, contractors, licensors, and service providers from and against claims, liabilities, damages, losses, costs, and expenses, including reasonable legal fees, arising from or related to:
- Your Content;
- your game or project;
- your use or misuse of the Service;
- your violation of these Terms;
- your violation of law or third-party rights;
- licensing, ownership, or permission disputes involving assets, source material, plugins, tools, code, references, or outputs used in your project; or
- any claim that your content, project, game, or use of the Service infringes, misappropriates, or violates someone else's rights.
18. Governing law and disputes
Except where applicable consumer law or other mandatory law requires otherwise, these Terms are governed by the laws of Québec and the applicable laws of Canada, without regard to conflict-of-law rules.
Except where applicable law gives you the right to bring a claim elsewhere, the courts located in Montréal, Québec, Canada will have jurisdiction over disputes relating to these Terms or the Service.
19. Changes to the Service or Terms
We may update the Service and these Terms from time to time. We will update the "Last updated" date when these Terms change. Continued use of the Service after updated Terms become effective means you accept the updated Terms.
20. Contact
Legal entity: 9560-9970 Québec inc., doing business as Flockbay.
Location: Montréal, Québec, Canada.
Support: [email protected]