Guide
Playable preview helps you shape the game
Preview is where the creator can play an early version and decide what Director 1 should improve next.
Preview should answer whether the game is working
A useful first preview should show movement, interaction, camera behavior, goals, and feedback.
The preview keeps changes close to the idea
Creators should not wait for export before playing the game. A rough version is enough to ask for better controls or a clearer level.
Export remains a separate promise
Export matters later when the game is ready to share or test outside the first preview.