Beginner guide
The first five things to refine after your AI game preview
The first preview is for finding the next best change. Start with controls, camera, goals, feedback, and difficulty before asking for more content.
Controls come first
If movement, aiming, jumping, steering, or interaction feels wrong, fix that before adding levels, enemies, menus, or polish.
Camera and readability decide whether the game is understandable
Ask Director 1 to adjust zoom, follow distance, angle, lighting, contrast, or object placement when the player cannot quickly read the scene.
Goals and feedback make the loop playable
The preview should show what to do, when the player succeeds, when they fail, and what changed after a pickup, hit, checkpoint, or objective.