Guide
When your PC game is ready to export
Preview is useful for early playtests, but export should wait until the game has a coherent loop, usable controls, and enough quality evidence to share.
Some checks are bigger than the first preview
A preview can show the main loop, but export should wait until the game opens cleanly, controls feel usable, the goal is readable, and the game represents itself honestly.
Export is a product promise
A PC build is what a creator can share and play outside the first preview. Director 1 should help fix obvious issues before the game is packaged.
The right sequence protects trust
Start from a real game idea, use preview to judge the current game, keep refining what the player feels, then export when the game is ready to share.