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Stealth horror template: build it step by step

One hunter, one hiding spot, a door. Move when they turn. Die when you guess. The AI stealth game maker is the readable danger. Keep the panic on the horror side.

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The sentence you type

"Make a stealth horror. Start with one room, one hiding spot and one hunter."

The brief the AI writes back

First playable: one room, one hiding spot and one hunter. The loop to get right: watch the hunter, hide, move when it turns.

Build, play, adjust

Compare with the games that define the genre: Alien: Isolation (Creative Assembly, 2014), Outlast (Red Barrels, 2013) and Little Nightmares (Tarsier Studios, 2017).

What makes it finished

You can be caught, restart, and cross because you watched the hunter instead of the door.

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Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Linux.

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