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Metroidvania template: build it step by step

Three rooms. Hit the locked path. Get the one ability. Come back and open it. Stop before a second lock. The AI metroidvania maker is the page that expects that return.

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The sentence you type

"Make a metroidvania. Start with three rooms, one locked path and the ability that opens it."

The brief the AI writes back

First playable: three rooms, one locked path and the ability that opens it. The loop to get right: explore, hit a locked path, gain an ability, return.

Build, play, adjust

Compare with the games that define the genre: Hollow Knight (Team Cherry, 2017), Metroid Dread (MercurySteam and Nintendo, 2021) and Castlevania: Symphony of the Night (Konami, 1997).

What makes it finished

A path you saw closed is open because of something you gained, and you can still get lost between the three rooms.

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Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Linux.

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